Overview
Following an intense heist, the subject disappears only to find himself skipping across multiple realities looking for a way out. In the process he encounters countless versions of himself and while it is tempting to intervene, every world where he is a duplicate collapses from within, leaving him just enough time to find the gateway into the next.
The Challenge
Runway's Big Pitch competition. One fictional series. Two Weeks to develop. No client.
No budget restriction.
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 Early Concept & Style Frame 
The Strategic Frame

Rather than treating this as a standalone concept, the project was conceived as a narrative extension of an existing creative universe, introducing Luis de Palencia, the main character of an independent film recently directed and creating cross-platform IP with a single execution. See   "One Week in Eternity"
Design Direction

Every visual decision was intentional and curated. Character design drawing on specific cultural and genealogical references. Location aesthetic balancing the artistic vision of The Edge of Reality series developed between 2019-2021. Digital collage principles applied to the "creators" scenes, making this a mix media production leaning towards an artistic and aesthetic universe not just a simulated hyper reality.
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Character and Set Refinement  
Production

30-second cinematic film. Shot structure, camera language, pacing, glitch + slow motion sequences, underwater photography. AI generation through node based workflows inside Runway's ecosystem used as a production pipeline. Post production including color correction, compositing, and editing completed in After Effects.

VO & Music

VO crafted in Eleven Labs. Sound Original score composed and produced specifically for the film. Sound design built from scratch. No licensed assets.
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Workflow Architecture

The contest requirement to generate video inside Runway's ecosystem was a productive creative constraint. Runway now hosts a robust set of ideation, image, and video generation tools that together form a coherent production pipeline.
External tools supported specific phases: Claude for prompt engineering across script development, camera language, and technical specifications. Google Gemini Flash image model (Nano Banana Pro) for character world building and reference sheet development. Google Veo 3 and Kling 3.0 Pro for cinematic video generation.
Character consistency was maintained through dedicated reference pipelines and character stylesheets built prior to production. Generation prompts were developed as reusable templates across shot types. A modular approach inside Runway Spaces allowed iteration at each stage without rebuilding from scratch, non destructive interconnected modules where updating a single reference image preserves downstream prompts. A background in CGI, VFX, and motion design informs this way of working. It mirrors the procedural node systems used in professional CGI pipelines. Change one variable, alter the end result without recreating the entire process.
Credits
Director & Workflow Architect: Felipe Posada
Production Entity: The Invisible Realm / LusciousLabs.ai
Script Development: Claude (Anthropic)
Image Generation: MidJourney, Google Nano Banana Pro 
Video Generation:  Google Veo 3,  Kling 3.0 Pro
Workflows: Runway  
Music: Suno
Post-Production: After Effects
Year: 2026
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